However, please read carefully the next point.
Streets of rage remake forum mods#
This forum can be used to read the views of users or download mods for SoRMaker. To learn more about Streets of Rage Remake, the recommended source is the official blog (development), the game manual, or a review from a reliable and proven source. MEDIA It is not recommended to use images provided by the old blog, as the game has been in constant development and therefore, anything represented in the images may have been modified, removed, or been rendered obsolete. The custom sprites (edits or even new), remixes, artwork and new or remastered stages belong to the respective artists and are not to be used or altered without the consent of their authors. The game is free, but this does not mean that the resources are free. This material does not exist anywhere else, apart from material used in the previous version (V4), so we expect the work to be respected for all the time and effort put into every new piece. RESOURCES Any additional material not present in the original games has been created exclusively for Streets of Rage Remake by the team. The results depend solely on the programmer. It is an excellent language, but it is not magic.
Streets of rage remake forum code#
The game uses SDL and SDL mixer both for rendering and sound, with the syntax of the code written in a language platform with multithreading: Bennu. SoRMaker is considered a level editor with the ability to create separate stories. The engine is not a generic beat-em-up engine, but one with the sole purpose of being a unique and faithful remake of the original Streets of Rage games. The source code of this project is closed and there is no project that uses or could use the source code. There is not a single line of code from the original games, as it is all based on visual interpretation techniques, by logic, and by comparison of states. PROGRAM The program consists of 80000 lines of code between the main game and the tools (which are integrated with it’s own interface within the game). It is distributed with absolutely no warranty and the authors are not responsible for any misuse or loss of data. Links to accumulate points or to benefit financially from the project are strictly forbidden as the project is entirely freeware. Servers should not get charged for downloading this game. It is and always has been a freeware digitally distributed project. This game is not to be sold under any circumstances. The game is not related to any website or forum, was created and developed independently and, of course, is freeware and should only be distributed via digital download for free. The author of the game is not working on, nor intends to, engage in new projects and also does not participate in this forum USE This game is an unofficial remake and is not affiliated with Sega (who know of it’s existence through a formal letter). STATE V5 is the final version, with no planned future revisions.
![streets of rage remake forum streets of rage remake forum](http://104.236.151.57/wp-content/uploads/2017/10/sorr-3.png)
Collaboration on the project was as simple as wanting to help, respecting others and not causing problems.
![streets of rage remake forum streets of rage remake forum](http://images.gamersyde.com/image_streets_of_rage_4-41627-4150_0011.jpg)
Without them, V5 would not have been possible. Over twenty contributors have worked on the project, both designers and musicians. It started as a private project by BoMbErLiNk (creator and developer of the game) on March 17 2003. Streets of Rage Remake is a tribute to the entire saga of the Sega Megadrive/Genesis series. It’s all based on visual interpretation, comparing how things work in the original games and trying to mimic it for Streets of Rage Remake. Streets of Rage Remake is a project created from scratch, it does not use reverse engineering nor a single line of code from the original games.